Saturday, June 26, 2010

Armatures!

I have received some emails asking how I make my sculptures. So I am putting together a tutorial for all you guys!
Getting started out in sculpture can be difficult because there is just not a lot of information out there. I had one sculpture class in college, and learned some tricks, but It wasn't enough to go on my own. So over the course of a few years I scoured the internet and emailed pros, just looking for a good work flow. After many failed experiments I think Ive got something that works for me. All it is is the bits and pieces Ive put together from other sculpture tutorials and info from forum members.



The character I will be doing is a commission from Jayenti Collins.
Here is a link to his work:



To begin with, you should obviously start with a concept, When I'm doing a commission I generally ask for a 2 or 4 point turnaround at the size the sculpt will be, and then a drawing of the pose. I will draw a line down the center of each mass to indicate where the armature will go.

I generally use three different size wires, The biggest wire I use is about a 1/8 inch. You can get these at your local hardware store.



After I have the wires Ill start making the armature, this is the skeleton. The biggest wire Is the one that I from the heel to the legs. I trace along the line I drew down the center of the drawing. The wire extends beyond the foot, remember to do this so that you have something to stick into the base later on. I'll make 2 of these, one for each side of the body.



I use a 2 part epoxy putty called Fast Steel. to connect the 2 wires at the waist Or you can just use the small gauge wire and wrap them together.





Now I take the smallest wire I have and wrap it around the legs like the picture below. I do this to strengthen the wire, also the aluminium foil that you wrap around it later on will stick much better.





I move on to the arms. I take the middle size wire and trace up one arm, wrap around the spine and then down the other arm. Keep in mind it's much better to have the wire too long than too short.




Ok, now I connect the wires at the spine with the fast steel. I also wrap the small wire around the arms like I did for the legs.





In order to bulk this up, I wrap aluminium foil all around the armature. I do this so that less Super Sculpey is used and the sculpture will bake properly. I like to fold the foil into little strips so that they wrap more tightly around the wires.






I try to wrap the foil around as tightly as I can. I use a glue gun to glue the foil to the wire and to itself. You can use any glue though.




This parts boring... I just keep wrapping it up until I've built up those forms. The goal is to get it to a point where all the parts of the figure will need the same amount of clay.




I use the picture of the character in the pose to find where the feet will connect to the base.





Drill the holes in the base.





Instead of using one or the other, I like to mix firm and normal sculpey.





I use a pasta strainer to mix it, (because I am weak) but you can just use your hands. I also like to mix in some colored Super Sculpey clay sometimes.





Now, when I start putting that clay on the sculpt. I make sure to put thin little strips on at a time. At least for the first layer anyway. It helps the clay stick to the aluminum a bit better. Someone once told me if i didn't do that, air would get trapped, and that makes it explode in the oven.... or something . I don't know if its true, but Id rather not take my chances.







Friday, January 29, 2010

Blocking




I would like to apologize ahead of time If things don't make a lot of sense from this point on haha. I am trying to make sense of the 30 pictures I've taken so far. The way I work is not really focused, I skip around alot ....ALOT . I don't stay on one spot too long that way the whole sculpt has around the same amount of detail.




A good turnaround drawing comes in really handy when blocking out a sculpt. To make sure the proportions of the character are spot on. I like to lay the sculpt directly on top of the drawing. You can also use calipers or a ruler.

Another good thing to do is to take a straight edge and draw a line down the middle of the sculpt. I do this repeatedly when blocking. Its good to know which way things are facing before you have details to show you.

I have seen too many sculpts with all these beautifully sculpted muscles with soo much detail and pores ,veins ...ect BUT they are ruined because they are slightly out of proportion.
The only way to fix that is to start over. So the best advice I can give you is to check, double check, and triple check that everything is in the right place before you even begin sculpting any kind of detail.